She hadn’t an inkling of what the new additions would help her with or even say, but Siedous had promised she wouldn’t lack counsel she just hoped none of them would double-cross her. She’d assembled her council out of the survivors of the siege: Siedous, of course, as well as Sir Locheart, Knight of the Deadfields, Castellan Vuan of the Northern Banks and Iglis Purturn, a local lord. She turned to Siedous who stood tall by her side, prompting him to nod, before she turned back to the Tyla. ‘My chancellor,’ he said, and Magmaya found his voice to be deeper than she’d expected from such a spindly man. She traced their outlines against the floor before a snapping of fingers sounded through the room, and she turned back to Rallun, glowering. She found herself scraping her feet against her heels in an effort to free herself from the corpses that had once surrounded her, but all she could see was the blood and the unwatching eyes. There were glimmers of Kharon Vorr in him too that she couldn’t shake. The way he and his men frequented the boardroom unnerved Magmaya as Vargul had as if they shouldn’t have been there as if they weren’t quite welcome. His eyes were red like a bloody storm, and they wept into his cheekbones and dripped from his pale lips. Charcoal hair fell upon his forehead, and blazing nostrils shadowed his wrinkled lip. Perhaps the old knight is fragile after all. Perhaps the old knight is not so strong, she realised with a heavy heart. She noticed a limp in his step as he did, and at last, she saw him in the light of the setting sun. ‘It already has been.’ Siedous nodded and started over to the door. ‘And when the sun rises, whatever happened in that boardroom shall be forgotten.’ You must plea it was Dew of the Honey that made you act so impulsively.’ ‘On the morrow, you’re to meet with Lord Rallun of the Tyla and apologise for your discourtesy. ‘Rest, my chancellor,’ Siedous said at last. The wind howled, and the night began to draw in like the most sudden of storms she was pulling her hair out for another way-a way to escape this all and soar far, far away. Magmaya nodded and threw herself back onto the mattress. ‘You haven’t told anyone else, have you?’ They would have you tried, Magmaya-hanged, even.’ ‘But if anyone finds out, they’ll twist the truth. ‘It was an act of mercy, I understand.’ He nodded. ‘I didn’t want to bloody kill him, Siedous.’ She frowned. ‘I wanted none of this, but I’m growing old-far too old-I can’t hold my tongue.’ I want to exalt you,’ he said, but his voice had gone cold. This became especially apparent as we playtested the leveling experience for v1.1.4.0’s Veteran difficulty update.With v1.1.5.0, we wanted to go back to the beginning and make acquiring gear during the leveling experience even more exciting.‘No. Even the oldest faction gear will be receiving love!As Grim Dawn grew with two awesome expansions, some of the oldest gear in the game has lost some of its luster by comparison. It’s going to be a grand adventure that sees you exploring new locales to unlock ancient Korvan secrets and, ultimately, the roguelike dungeon itself.But that is not all that v1.1.5.0 has in store for you!For our upcoming major update, we are working on an extensive balance overhaul of all, and we really mean all, of the Rare Affixes and Epic items in the game. We expect it to go live this week!So, as you already know, v1.1.5.0 will feature Grim Dawn’s 5th roguelike dungeon. The hotfix, which includes some balance changes, is all but finished and is going through final testing. Grim Misadventures is here!, we explored some of the environments of the upcoming new roguelike dungeon.Today, we are going to delve deeper into just why v1.1.5.0 will be Grim Dawn’s largest free content update ever!But first, some quick news on the impending hotfix v1.1.4.2.
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